![]() Disks are basically perks, similar to something like Fallout. ![]() Is there anything about the level and progression system you can say?Ī: Well, additionally to the 12 masks, the progression of your character is defined by 3 things: stat points, disks, and special disks. One example is that the entire leveling and progression system is set up already, I just need to work on its presentation before I put it into a video. However, there are a lot of under the hood systems already programmed, the only reason people haven't seen more them yet is because I want to polish them up visually first. With these mechanics and ideas in mind, how complete would you say the game is, if you had to give it a percentage?Ī: That's hard to say, and I can't put a number on it.
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